2D-minetest/scenes/player.tscn

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[gd_scene load_steps=2 format=3 uid="uid://bo17emishj6sw"]
[ext_resource type="Texture2D" uid="uid://5nyp7od2bgf8" path="res://assets/texture/entity/player_skin.png" id="1_pnq7g"]
[node name="player" type="Node2D"]
[node name="Front" type="Node2D" parent="."]
[node name="RightLeg" type="Node2D" parent="Front"]
position = Vector2(-2, 0)
[node name="RightLeg" type="Sprite2D" parent="Front/RightLeg"]
position = Vector2(0, 6)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(4, 20, 4, 12)
[node name="RightLeg2" type="Sprite2D" parent="Front/RightLeg"]
position = Vector2(0, 6)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(4, 36, 4, 12)
[node name="LeftLeg" type="Node2D" parent="Front"]
position = Vector2(2, 0)
[node name="LeftLeg" type="Sprite2D" parent="Front/LeftLeg"]
position = Vector2(0, 6)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(20, 52, 4, 12)
[node name="LeftLeg2" type="Sprite2D" parent="Front/LeftLeg"]
position = Vector2(0, 6)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(4, 52, 4, 12)
[node name="Body" type="Node2D" parent="Front"]
[node name="Body" type="Sprite2D" parent="Front/Body"]
position = Vector2(0, -6)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(20, 20, 8, 12)
[node name="Body2" type="Sprite2D" parent="Front/Body"]
position = Vector2(0, -6)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(20, 36, 8, 12)
[node name="LeftArm" type="Node2D" parent="Front/Body"]
position = Vector2(6, -12)
[node name="LeftArm" type="Sprite2D" parent="Front/Body/LeftArm"]
position = Vector2(0, 6)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(36, 52, 4, 12)
[node name="LeftArm2" type="Sprite2D" parent="Front/Body/LeftArm"]
position = Vector2(0, 6)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(52, 52, 4, 12)
[node name="RightArm" type="Node2D" parent="Front/Body"]
position = Vector2(-6, -12)
[node name="RightArm" type="Sprite2D" parent="Front/Body/RightArm"]
position = Vector2(0, 6)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(44, 20, 4, 12)
[node name="RightArm2" type="Sprite2D" parent="Front/Body/RightArm"]
position = Vector2(0, 6)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(44, 36, 4, 12)
[node name="Head" type="Node2D" parent="Front/Body"]
position = Vector2(0, -12)
[node name="Head" type="Sprite2D" parent="Front/Body/Head"]
position = Vector2(0, -4)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(8, 8, 8, 8)
[node name="Head2" type="Sprite2D" parent="Front/Body/Head"]
position = Vector2(0, -4)
scale = Vector2(1.1, 1.1)
texture = ExtResource("1_pnq7g")
region_enabled = true
region_rect = Rect2(40, 8, 8, 8)