[gd_scene load_steps=2 format=3 uid="uid://bo17emishj6sw"] [ext_resource type="Texture2D" uid="uid://5nyp7od2bgf8" path="res://assets/texture/entity/player_skin.png" id="1_pnq7g"] [node name="player" type="Node2D"] [node name="Front" type="Node2D" parent="."] [node name="RightLeg" type="Node2D" parent="Front"] position = Vector2(-2, 0) [node name="RightLeg" type="Sprite2D" parent="Front/RightLeg"] position = Vector2(0, 6) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(4, 20, 4, 12) [node name="RightLeg2" type="Sprite2D" parent="Front/RightLeg"] position = Vector2(0, 6) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(4, 36, 4, 12) [node name="LeftLeg" type="Node2D" parent="Front"] position = Vector2(2, 0) [node name="LeftLeg" type="Sprite2D" parent="Front/LeftLeg"] position = Vector2(0, 6) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(20, 52, 4, 12) [node name="LeftLeg2" type="Sprite2D" parent="Front/LeftLeg"] position = Vector2(0, 6) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(4, 52, 4, 12) [node name="Body" type="Node2D" parent="Front"] [node name="Body" type="Sprite2D" parent="Front/Body"] position = Vector2(0, -6) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(20, 20, 8, 12) [node name="Body2" type="Sprite2D" parent="Front/Body"] position = Vector2(0, -6) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(20, 36, 8, 12) [node name="LeftArm" type="Node2D" parent="Front/Body"] position = Vector2(6, -12) [node name="LeftArm" type="Sprite2D" parent="Front/Body/LeftArm"] position = Vector2(0, 6) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(36, 52, 4, 12) [node name="LeftArm2" type="Sprite2D" parent="Front/Body/LeftArm"] position = Vector2(0, 6) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(52, 52, 4, 12) [node name="RightArm" type="Node2D" parent="Front/Body"] position = Vector2(-6, -12) [node name="RightArm" type="Sprite2D" parent="Front/Body/RightArm"] position = Vector2(0, 6) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(44, 20, 4, 12) [node name="RightArm2" type="Sprite2D" parent="Front/Body/RightArm"] position = Vector2(0, 6) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(44, 36, 4, 12) [node name="Head" type="Node2D" parent="Front/Body"] position = Vector2(0, -12) [node name="Head" type="Sprite2D" parent="Front/Body/Head"] position = Vector2(0, -4) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(8, 8, 8, 8) [node name="Head2" type="Sprite2D" parent="Front/Body/Head"] position = Vector2(0, -4) scale = Vector2(1.1, 1.1) texture = ExtResource("1_pnq7g") region_enabled = true region_rect = Rect2(40, 8, 8, 8)